![]() When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.ĭamaging Z-Moves derive their category ( physical or special) and power from the base move. Z-Moves draw upon the PP of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. This cutscene cannot be deactivated, even if battle animations are turned off. When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. Please feel free to edit this section to add missing information and complete it. Mega Evolved and Primal Pokémon cannot use Z-Moves, even when holding an appropriate Z-Crystal (such as after Transform). ![]() A Pokémon can only use a Z-Move if its Trainer is wearing a Z-Ring or Z-Power Ring and has the same Z-Crystal the Pokémon is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.Ī Z-Ring or Z-Power Ring is also required in order to perform Z-Moves. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. ![]() There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. The Z-Move that a Pokémon can perform depends on the Z-Crystal it holds. There are three different kinds of Z-Moves: Z-Moves which can be used by any Pokémon, with one Z-Move for each of the 18 types status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals and Z-Moves that can only be used by specific Pokémon. The letter Z found at the start of Z-Move, Z-Power, Z-Ring, and Z-Power Ring comes from the word Zenith, as the action of performing a Z-Move is done through a Trainer and their Pokémon combining their strength and vigor with one another. In Pokémon Ultra Sun and Ultra Moon, the Ultra Recon Squad reveal that the Z-Power that surrounds the user and their Pokémon when using a Z-Move as well as the aura surrounding Totem Pokémon are a result of Necrozma's light shining down on Alola long ago.Īlolan legends found in the Malie Library also indicate that Solgaleo S US/ Lunala M UM gifted the Tapunium Z to the guardian deities after fighting against them. In Pokémon Sun and Moon, Wicke also speculates that Lusamine's losing consciousness after fusing with Nihilego in Ultra Space may have been due to the Z-Power surrounding her. However, information by Professor Kukui indicates that Z-Power may be related to the energy produced by Ultra Wormholes. The origins of Z-Power are largely shrouded in mystery. ![]()
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